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Since: Jan 03, 2004 Posts: 7693
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(Msg. 46) Posted: Mon Aug 09, 2004 1:38 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: alt>comp>hardware>homebuilt, others (more info?)
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On Sun, 08 Aug 2004 22:15:34 GMT, "Michael-NC"
wrote:
>Actually, the game sucks ass so far. All the new "revolutionary graphics"
>are a little hard to see in the dark...
>
>Why am I playing a video game that I can't even see at the brightest
>settings and why did I pay 55.00 dollars for this steaming pile?
LOL, good point.
It might not need such beefy video cards if they only diplayed
what was illuminated by flashlight. >> Stay informed about: Want to play Doom 3? |
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Since: Jul 26, 2004 Posts: 32
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(Msg. 47) Posted: Mon Aug 09, 2004 3:41 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"kony" wrote in message
> On Sun, 08 Aug 2004 22:15:34 GMT, "Michael-NC"
>
> >Actually, the game sucks ass so far. All the new "revolutionary graphics"
> >are a little hard to see in the dark...
> >
> >Why am I playing a video game that I can't even see at the brightest
> >settings and why did I pay 55.00 dollars for this steaming pile?
>
> LOL, good point.
>
> It might not need such beefy video cards if they only diplayed
> what was illuminated by flashlight.
When a flashlight is the most essential item in a FPS, something is wrong...
At least in Painkiller, you held the flashlight with one hand and you weapon
in the other. Much better. >> Stay informed about: Want to play Doom 3? |
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Since: Aug 05, 2004 Posts: 48
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(Msg. 48) Posted: Mon Aug 09, 2004 4:15 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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You sound like someone that needs Duct Tape
<a rel="nofollow" style='text-decoration: none;' href="http://www.gamershell.com/download_6645.shtml" target="_blank">http://www.gamershell.com/download_6645.shtml</a>
"Michael-NC" wrote in message
>
> > On Sun, 08 Aug 2004 22:15:34 GMT, "Michael-NC"
> >
> > >Actually, the game sucks ass so far. All the new "revolutionary
graphics"
> > >are a little hard to see in the dark...
> > >
> > >Why am I playing a video game that I can't even see at the brightest
> > >settings and why did I pay 55.00 dollars for this steaming pile?
> >
> > LOL, good point.
> >
> > It might not need such beefy video cards if they only diplayed
> > what was illuminated by flashlight.
>
> When a flashlight is the most essential item in a FPS, something is
wrong...
>
> At least in Painkiller, you held the flashlight with one hand and you
weapon
> in the other. Much better.
> >> Stay informed about: Want to play Doom 3? |
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Since: Jul 26, 2004 Posts: 32
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(Msg. 49) Posted: Mon Aug 09, 2004 5:22 pm
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Carlo Razzeto" wrote in message
> You sound like someone that needs Duct Tape
Duct Tape shouldn't be necessary, this game is an embarrassment to ID and is
getting soundly thrashed in many forums. Deservedly so. I shouldn't need to
play with gamma, brightness and third party apps just to play a game. ID
says it doesn't release a game til it's finished, well, in this case, they
are true to their word. This game was finished before it was released. Pun
intended.
<font color=purple> > <a rel="nofollow" style='text-decoration: none;' href="http://www.gamershell.com/download_6645.shtml</font" target="_blank">http://www.gamershell.com/download_6645.shtml</font</a>>
>
> >
> > > On Sun, 08 Aug 2004 22:15:34 GMT, "Michael-NC"
> > >
> > > >Actually, the game sucks ass so far. All the new "revolutionary
> graphics"
> > > >are a little hard to see in the dark...
> > > >
> > > >Why am I playing a video game that I can't even see at the brightest
> > > >settings and why did I pay 55.00 dollars for this steaming pile?
> > >
> > > LOL, good point.
> > >
> > > It might not need such beefy video cards if they only diplayed
> > > what was illuminated by flashlight.
> >
> > When a flashlight is the most essential item in a FPS, something is
> wrong...
> >
> > At least in Painkiller, you held the flashlight with one hand and you
> weapon
> > in the other. Much better.
> >
>
> >> Stay informed about: Want to play Doom 3? |
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Since: Sep 06, 2004 Posts: 12
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(Msg. 50) Posted: Mon Aug 09, 2004 5:22 pm
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: alt>comp>hardware>homebuilt (more info?)
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On Mon, 09 Aug 2004 14:22:47 GMT, "Michael-NC"
wrote:
>
>> You sound like someone that needs Duct Tape
>
>Duct Tape shouldn't be necessary, this game is an embarrassment to ID and is
>getting soundly thrashed in many forums. Deservedly so. I shouldn't need to
>play with gamma, brightness and third party apps just to play a game. ID
>says it doesn't release a game til it's finished, well, in this case, they
>are true to their word. This game was finished before it was released. Pun
>intended.
>
Luckily the high price tag kept me from running out and buying it when
it came out. I'll wait for the $9.99 close out in a year or two. >> Stay informed about: Want to play Doom 3? |
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Since: Aug 13, 2004 Posts: 1
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(Msg. 51) Posted: Fri Aug 13, 2004 5:14 pm
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: alt>comp>hardware>homebuilt, others (more info?)
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JK wrote:
<font color=purple> > <a rel="nofollow" style='text-decoration: none;' href="http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2149&p=8</font" target="_blank">http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2149&p=8</font</a>>
<font color=purple> > <a rel="nofollow" style='text-decoration: none;' href="http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2149&p=7</font" target="_blank">http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2149&p=7</font</a>>
>
Latest PC Format (UK) has detailed information about the hardware needed
which is in a separate pullout to the main mag which, btw, has the
review (rated at 90%).
Stuart >> Stay informed about: Want to play Doom 3? |
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Since: Jul 26, 2004 Posts: 8
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(Msg. 52) Posted: Fri Aug 13, 2004 10:35 pm
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Michael-NC" wrote in
> Duct Tape shouldn't be necessary, this game is an embarrassment to ID
> and is getting soundly thrashed in many forums. Deservedly so. I
> shouldn't need to play with gamma, brightness and third party apps
> just to play a game. ID
>
I didn't have to play with gamma, brightness or any third party apps to
play Doom 3 on either of the two machines in my house with enough muscle to
play it. The game is very dark in the beginning, after a bit it does
brighten up though. >> Stay informed about: Want to play Doom 3? |
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Since: Aug 05, 2004 Posts: 10
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(Msg. 53) Posted: Sat Aug 14, 2004 8:16 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Michael-NC wrote:
>
>>You sound like someone that needs Duct Tape
>
>
> Duct Tape shouldn't be necessary, this game is an embarrassment to ID and is
> getting soundly thrashed in many forums. Deservedly so. I shouldn't need to
> play with gamma, brightness and third party apps just to play a game. ID
> says it doesn't release a game til it's finished, well, in this case, they
> are true to their word. This game was finished before it was released. Pun
> intended.
Meh, at various times Quake 2 and Quake 3 got soundly thrashed in many
forums. They'll be ok.
-Steve >> Stay informed about: Want to play Doom 3? |
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Since: May 19, 2004 Posts: 38
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(Msg. 54) Posted: Mon Aug 16, 2004 1:14 pm
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Jim Berwick wrote:
>
>> Duct Tape shouldn't be necessary, this game is an embarrassment to ID
>> and is getting soundly thrashed in many forums. Deservedly so. I
>> shouldn't need to play with gamma, brightness and third party apps
>> just to play a game. ID
>>
>
> I didn't have to play with gamma, brightness or any third party apps
> to play Doom 3 on either of the two machines in my house with enough
> muscle to play it. The game is very dark in the beginning, after a
> bit it does brighten up though.
I hope it opens out a bit too. So far just corridors and small rooms. No
outdoor levels. Like a prettied up Wolfenstein 3D!
Martin >> Stay informed about: Want to play Doom 3? |
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Since: Jan 03, 2004 Posts: 7693
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(Msg. 55) Posted: Tue Aug 17, 2004 7:44 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 16 Aug 2004 13:14:55 +0100, "Martin"
wrote:
>Jim Berwick wrote:
>>
>>> Duct Tape shouldn't be necessary, this game is an embarrassment to ID
>>> and is getting soundly thrashed in many forums. Deservedly so. I
>>> shouldn't need to play with gamma, brightness and third party apps
>>> just to play a game. ID
>>>
>>
>> I didn't have to play with gamma, brightness or any third party apps
>> to play Doom 3 on either of the two machines in my house with enough
>> muscle to play it. The game is very dark in the beginning, after a
>> bit it does brighten up though.
>
>I hope it opens out a bit too. So far just corridors and small rooms. No
>outdoor levels. Like a prettied up Wolfenstein 3D!
>
>Martin
>
You are outdoors for moments, but it is mars, lack of oxygen is a
bit of a problem. Larger areas do exist but that's where you'll
really see how good your video card is, framerates drop
signficantly compared to small rooms, corridors, etc.
It really is a shame they couldn't manage to allow using
flashlight and weapon at same time, game would've been much
better then, but perhaps too easy, half of the work seems to be
shuffling through all the items you're carrying. >> Stay informed about: Want to play Doom 3? |
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Since: Aug 23, 2004 Posts: 2
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(Msg. 56) Posted: Tue Aug 17, 2004 4:20 pm
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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kony writes:
> It really is a shame they couldn't manage to allow using flashlight
> and weapon at same time, game would've been much better then, but
> perhaps too easy, half of the work seems to be shuffling through
> all the items you're carrying.
How is the engine?
I found that I really wasn't interested in "Quake III", but that
"Return to Castle Wolfenstein" (which used the Q3 engine) was
excellent (especially the multiplayer part).
It may be that "Doom 3" is only a good game (though not great), but
that the technology behind is excellent.
It will also be interesting to see what (if any) neat things will be
done with the Quake 3 engine when it is (supposedly) release later
this year.
--
David Magda <dmagda at ee.ryerson.ca>, <a rel="nofollow" style='text-decoration: none;' href="http://www.magda.ca/" target="_blank">http://www.magda.ca/</a>
Because the innovator has for enemies all those who have done well under
the old conditions, and lukewarm defenders in those who may do well
under the new. -- Niccolo Machiavelli, _The Prince_, Chapter VI >> Stay informed about: Want to play Doom 3? |
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Since: Jan 03, 2004 Posts: 7693
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(Msg. 57) Posted: Wed Aug 18, 2004 1:37 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 17 Aug 2004 16:20:52 -0400, David Magda
wrote:
>
>> It really is a shame they couldn't manage to allow using flashlight
>> and weapon at same time, game would've been much better then, but
>> perhaps too easy, half of the work seems to be shuffling through
>> all the items you're carrying.
>
>How is the engine?
>
>I found that I really wasn't interested in "Quake III", but that
>"Return to Castle Wolfenstein" (which used the Q3 engine) was
>excellent (especially the multiplayer part).
>
>It may be that "Doom 3" is only a good game (though not great), but
>that the technology behind is excellent.
>
>It will also be interesting to see what (if any) neat things will be
>done with the Quake 3 engine when it is (supposedly) release later
>this year.
I don't play enough FPS games to be able give the engine a
competent evaluation. To me this first example of it seems a
minor evolutionary step forward, might have to see more titles
running the engine before drawing a conclusion. >> Stay informed about: Want to play Doom 3? |
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Since: Sep 06, 2004 Posts: 12
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(Msg. 58) Posted: Wed Aug 18, 2004 1:37 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: alt>comp>hardware>homebuilt (more info?)
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On Wed, 18 Aug 2004 01:37:13 GMT, kony wrote:
>I don't play enough FPS games to be able give the engine a
>competent evaluation. To me this first example of it seems a
>minor evolutionary step forward, might have to see more titles
>running the engine before drawing a conclusion.
It'll be interesting to see what performance is like with a game that
is not produced just to sell nvidia cards. >> Stay informed about: Want to play Doom 3? |
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Since: Jan 03, 2004 Posts: 7693
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(Msg. 59) Posted: Wed Aug 18, 2004 11:41 am
Post subject: Re: Want to play Doom 3? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 18 Aug 2004 01:26:48 -0700, gerry
wrote:
>
>
>>I don't play enough FPS games to be able give the engine a
>>competent evaluation. To me this first example of it seems a
>>minor evolutionary step forward, might have to see more titles
>>running the engine before drawing a conclusion.
>
>
>It'll be interesting to see what performance is like with a game that
>is not produced just to sell nvidia cards.
>
That's one way to look at it, but on the other hand we all knew
games would continue to evolve, perhaps ID wouldn't have made the
game so demanding if it didn't feel there would be cards that
could muster up framerate to make it playable. Truth is nVidia
had competitve cards before this, it just happened that MS
settled for lower precision so nVidia was left waiting for nv40
to be finalized.
For all the hype about needing high-end gear to play, it must be
seen in context, that for years any given video card that wasn't
brand-new, couldn't be expected to play a new game at highest
resolution possible, 8X FSAA, etc, etc. Now we have technogeeks
trying to claim "that's the way it's meant to be played", well
sure, so long as ALL of history's past games are taken with same
grain of salt, then it was still the case that whoever's card was
fastest at the time, allowed higher res. and eye-candy.
Then agin, if you look at the Geforce 6800 benchmarks, nVidia
didn't need much help selling their next-gen video cards. >> Stay informed about: Want to play Doom 3? |
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